Two-dimensional shape blending
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Date
1999-05-01T00:00:00Z
Authors
McKnight, Lorrita L.
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Abstract
Shape blending is the process of taking two existing shapes and finding in-between shapes that provide a smooth transition from the first shape to the second. Shape blending can be divided into two main sub-problems: the vertex correspondence problem and the vertex path problem. This thesis looks at algorithms to solve these problems, and applies these algorithms to both polygons and Bezier curves.