Two-dimensional shape blending
dc.contributor.author | McKnight, Lorrita L. | en_US |
dc.date.accessioned | 2007-05-18T12:17:44Z | |
dc.date.available | 2007-05-18T12:17:44Z | |
dc.date.issued | 1999-05-01T00:00:00Z | en_US |
dc.degree.discipline | Mathematics | en_US |
dc.degree.level | Master of Science (M.Sc.) | en_US |
dc.description.abstract | Shape blending is the process of taking two existing shapes and finding in-between shapes that provide a smooth transition from the first shape to the second. Shape blending can be divided into two main sub-problems: the vertex correspondence problem and the vertex path problem. This thesis looks at algorithms to solve these problems, and applies these algorithms to both polygons and Bezier curves. | en_US |
dc.format.extent | 6469262 bytes | |
dc.format.extent | 184 bytes | |
dc.format.mimetype | application/pdf | |
dc.format.mimetype | text/plain | |
dc.identifier.uri | http://hdl.handle.net/1993/1703 | |
dc.language.iso | eng | en_US |
dc.rights | open access | en_US |
dc.title | Two-dimensional shape blending | en_US |
dc.type | master thesis | en_US |