Serious game development for detecting mild cognitive impairment

dc.contributor.authorLeduc-McNiven, Kyle
dc.contributor.examiningcommitteeFerens, Ken (Electrical and Computer Engineering)en_US
dc.contributor.examiningcommitteeAkcora, Cuneyt (Computer Science)en_US
dc.contributor.supervisorMcLeod, Robert
dc.contributor.supervisorFriesen, Marcia
dc.date.accessioned2022-04-11T16:40:02Z
dc.date.available2022-04-11T16:40:02Z
dc.date.copyright2022-03-30
dc.date.issued2022-03-30
dc.date.submitted2022-03-30T18:15:54Zen_US
dc.date.submitted2022-03-30T20:06:07Zen_US
dc.date.submitted2022-04-06T19:03:34Zen_US
dc.date.submitted2022-04-06T21:06:15Zen_US
dc.degree.disciplineElectrical and Computer Engineeringen_US
dc.degree.levelMaster of Science (M.Sc.)en_US
dc.description.abstractMild Cognitive Impairment (MCI) is cognitive decline before one is naturally expected to have age-related cognitive decline but not severe enough that it affects a person’s daily routine or life. MCI is often a precursor to the various forms of dementia before the symptoms are manifest and diagnosed. If MCI could be reliably assessed, the prognosis of more serious decline may be improved. This thesis will discuss the development of a serious game denoted War Cognitive Assessment Tool or WarCAT, with the objective being to aid in the early detection of MCI. This thesis will also overview contributions to papers published, as well as the work done on the previous iteration of WarCAT denoted War Data on Gambling (WarDOG) whose purpose is to help in the study of gambling and gaming addictions.en_US
dc.description.noteMay 2022en_US
dc.identifier.urihttp://hdl.handle.net/1993/36415
dc.language.isoengen_US
dc.rightsopen accessen_US
dc.subjectmild cognitive impairmenten_US
dc.subjectDementiaen_US
dc.subjectserious gamesen_US
dc.subjecttechnology for early MCI assessmenten_US
dc.titleSerious game development for detecting mild cognitive impairmenten_US
dc.typemaster thesisen_US
oaire.citation.issueVol.42(2019)en_US
oaire.citation.titleVisualizing “Cognitive Fingerprints” from Simple Mobile Game Playen_US
oaire.citation.volume42en_US
project.funder.identifierhttps://doi.org/10.13039/100010318en_US
project.funder.nameUniversity of Manitobaen_US
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