A Dog Tail Interface for Communicating Affective States of Utility Robots

dc.contributor.authorSingh, Ashish
dc.contributor.examiningcommitteeBunt, Andrea (Computer Science) Peng, Qingjin (Mechanical Engineering)en_US
dc.contributor.supervisorYoung, James E. (Computer Science)en_US
dc.date.accessioned2014-04-10T16:49:14Z
dc.date.available2014-04-10T16:49:14Z
dc.date.issued2013en_US
dc.date.issued2012en_US
dc.degree.disciplineComputer Scienceen_US
dc.degree.levelMaster of Science (M.Sc.)en_US
dc.description.abstractAs robots continue to enter people's spaces and environments, it will be increasingly important to have effective interfaces for interaction and communication. One such aspect of this communication is people's awareness of the robot's actions and state. We believe that using high-level state representations, as a peripheral awareness channel, will help people to be aware of the robotic states in an easy to understand way. For example, when a robot is boxed in a small area, it can suggest a negative robot state (e.g., not willing to work in a small area as it cannot clean the entire room) by appearing unhappy to people. To investigate this, we built a robotic dog tail prototype and conducted a study to investigate how different tail motions (based on several motion parameters, e.g., speed) influence people’s perceptions of the robot. The results from this study formed design guidelines that Human-Robot Interaction (HRI) designers can leverage to convey robotic states. Further, we evaluated our overall approach and tested these guidelines by conducting a design workshop with interaction designers where we asked them to use the guidelines to design tail behaviors for various robotic states (e.g., looking for dirt) for robots working in different environments (e.g., domestic service). Results from this workshop helped in improving the confusing parts in our guidelines and making them easy to use by the designers. In conclusion, this thesis presents a set of solidified design guidelines that can be leveraged by HRI designers to convey the states of robots in a way that people can readily understand when and how to interact with them.en_US
dc.description.noteMay 2014en_US
dc.identifier.citationSingh, Ashish, and James E. Young. "A Dog Tail for Utility Robots: Exploring Affective Properties of Tail Movement." Human-Computer Interaction–INTERACT 2013. Springer, 2013.en_US
dc.identifier.citationSingh, Ashish, and James E. Young. "Animal-Inspired Human-Robot Interaction: A Robotic Tail for Communicating State." Proceedings of the 7th ACM/IEEE international conference on Human-Robot Interaction. ACM, 2012.en_US
dc.identifier.urihttp://hdl.handle.net/1993/23435
dc.language.isoengen_US
dc.publisherSpringeren_US
dc.publisherACMen_US
dc.rightsopen accessen_US
dc.subjectHuman-Robot Interactionen_US
dc.subjectRobotic Dog Tailen_US
dc.subjectAmbient Displaysen_US
dc.titleA Dog Tail Interface for Communicating Affective States of Utility Robotsen_US
dc.typemaster thesisen_US
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