Go, now, go: friendship, futures unknown, identity and performance in teen television

dc.contributor.authorWoloszyn, Kerri
dc.contributor.examiningcommitteeCorne, Jonah (English, Theatre, Film and Media)en_US
dc.contributor.examiningcommitteeElvins, Sarah (History)en_US
dc.contributor.supervisorToles, George (English, Theatre, Film and Media)en_US
dc.date.accessioned2021-08-19T14:50:09Z
dc.date.available2021-08-19T14:50:09Z
dc.date.copyright2021-08-16
dc.date.issued2021-08en_US
dc.date.submitted2021-08-16T18:44:14Zen_US
dc.degree.disciplineEnglish, Film and Theatreen_US
dc.degree.levelMaster of Arts (M.A.)en_US
dc.description.abstractThis thesis is an examination of identity and the role of friendship in the formation of self and selves, within two under-examined areas of television studies: performance studies and critical analyses of Teen Television. As a journey through two serial television programs, My So-Called Life (1994-1995) and Pen15 (2019-present) with a brief exploration of Freaks and Geeks (1999-2000), this thesis aims to position Teen TV as an ideal space for exploring the ways friendships alter the beings within them and might be exemplary at amplifying specific elements (the transient, the crucially temporal, the unsettled) of serial television more generally. Teen programs often reflect the “in progress” nature of the serialized medium itself, through narrative and characterization. By centralizing friendships as the crux of the thematic and dramatic stakes, and because teen characters are often presented on a journey of self-discovery (and because these two elements are necessarily intertwined), teen television may be particularly well-suited to the serialized televisual medium. Through a close reading of specific scenes and sequences, with particular attention paid to the performances of young actors on screen, one can uncover the connection that those performances have to other aesthetic elements of the production and narrative. Connectedly, examining the ways that performances accumulate and augment over time, one can, ever gradually, track a character that does not become solidified into a singular self, but rather – through these accumulations and augmentations (sometimes replications and inhabitations of others) – the ways that television characters (like real life people) are swayed and shifted, constantly, by those close to them. Simultaneously, these characters (through narrative and performance) are often shown learning and incorporating elements of others into themselves, developing a relationship language – through gesture, tone, costume, through improvisation and other forms of play, and through affective blending. These shifts may similarly be reflected by the viewer (multiplying the affective entanglements beyond the screen) whose relationship with characters and outward (often creative) expressions based on the characters, aesthetics, and narrative, may take on an element of friendship itself.en_US
dc.description.noteOctober 2021en_US
dc.identifier.urihttp://hdl.handle.net/1993/35817
dc.language.isoengen_US
dc.rightsopen accessen_US
dc.subjectFriendshipen_US
dc.subjectTeen TVen_US
dc.subjectTelevisionen_US
dc.subjectPerformanceen_US
dc.subjectPerformance Studiesen_US
dc.subjectIdentityen_US
dc.subjectProvisionalen_US
dc.subjectViewershipen_US
dc.subjectGirlsen_US
dc.subjectMy So-Called Lifeen_US
dc.subjectPen15en_US
dc.subjectFreaks and Geeksen_US
dc.titleGo, now, go: friendship, futures unknown, identity and performance in teen televisionen_US
dc.typemaster thesisen_US
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