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dc.contributor.supervisor Irani, Pourang (Computer Science) en
dc.contributor.author Partridge, Grant
dc.date.accessioned 2011-08-31T17:30:48Z
dc.date.available 2011-08-31T17:30:48Z
dc.date.issued 2011-08-31
dc.identifier.uri http://hdl.handle.net/1993/4807
dc.description.abstract Most multi-user horizontal interactive surfaces, or tabletop computers, cannot determine which user has performed a given action. These tabletops are less capable than identity-aware (IA) tabletops, which can. However, current research on IA is scarce and speculative. Notably, no one has rigorously compared the power of IA and non-IA devices, so evidence that IA enables groups to work better together is lacking. My thesis establishes an identity-aware perspective for interactive surface design. First, I have constructed an experiment to determine that IA can improve the effectiveness of small collaborative groups. A second experiment compares several emulation techniques designed to bring the benefits of IA to non-IA devices. I explore IA in detail through examples, present some open problems involving IA, and discuss promising solutions. Taken as a whole, this document serves as a comprehensive introduction to the study of identity awareness and a springboard for future research on the topic. en
dc.subject human-computer interaction en
dc.subject tabletop computers en
dc.subject computer science en
dc.subject human factors en
dc.subject identity awareness en
dc.title Identity awareness on tabletop computers en
dc.degree.discipline Computer Science en
dc.contributor.examiningcommittee Jin, Dean (Computer Science); Fitzell, Gordon (Marcel A. Desautels Faculty of Music) en
dc.degree.level Master of Science (M.Sc.) en
dc.description.note October 2011 en


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